Kinect for Azure is the latest iteration of the widely successful Kinect depth sensor that enables understanding human beings. Kinect is all grown up with a modern powerful set of APIs allowing development on multiple operating system platforms. This session will introduce the developer experience and how to develop for Kinect for Azure, from working with the sensor streams of the device, to accessing skeletal tracking of human bodies. Attendees will learn about scenarios they can implement with skeletal tracking. Through specific examples developers and decision makers will understand how to leverage the technology in real applications.
Andreas spent most of his professional life and a career of over 20 years integrating "backend" applications. First inside or between Enterprises and Startups directly, then - "in the cloud". Before that, Andreas dabbled with Virtual Reality in the 90s. In 2013, he started to work with Kinect for Windows V2 and something wonderful happened - Andreas had new fun with new toys and he was all set to work on new paradigms to interact with computers. Then Microsoft HoloLens was announced and he expanded his focus on Mixed Reality applications and concepts. He cannot stop talking about technology, which apparently some people like so Microsoft gave him the MVP award. Andreas helps customers as a trusted advisor, external CTO and innovation consultant, he also produces exciting applications and solutions with a great team of skilled individuals.
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